Point is, this happy accident of not realizing that there were two different Neo card designs got me to consider making a slightly different Neo blank which in turn fits perfectly with the theme of the SpaceWorld Beta version
Dedicate sections for Red, Green, Blue, etc
Your opponent does whatever, gets out a Castel, tries to aim at the card but since you have another copy of it in your hand, you just stalled for another turn
That reason is often enchantment-based ramp like Wild Growth and Utopia Sprawl that produce extra mana from one land, letting this produce an absurd 4 mana rather than a respectable 2
Graded Population Report: Armaldo #39 Visualize the distrbution of grades in the chart
Lets hear it for the Bird: Teshar, Ancestors Apostle